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	<title>Comments on: Easy, Modular Code Sharing Across iPhone Apps: Static Libraries and Cross-Project References</title>
	<atom:link href="http://www.clintharris.net/2009/iphone-app-shared-libraries/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.clintharris.net/2009/iphone-app-shared-libraries/</link>
	<description>Thoughts and Tips From a Software Developer</description>
	<lastBuildDate>Thu, 18 Apr 2013 20:55:00 +0000</lastBuildDate>
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	<item>
		<title>By: Jane Ahlquist</title>
		<link>http://www.clintharris.net/2009/iphone-app-shared-libraries/comment-page-3/#comment-3006</link>
		<dc:creator>Jane Ahlquist</dc:creator>
		<pubDate>Fri, 10 Aug 2012 01:37:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.clintharris.net/?p=369#comment-3006</guid>
		<description>none</description>
		<content:encoded><![CDATA[<p>none</p>
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	</item>
	<item>
		<title>By: Anonymous</title>
		<link>http://www.clintharris.net/2009/iphone-app-shared-libraries/comment-page-3/#comment-2981</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Thu, 06 Oct 2011 10:10:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.clintharris.net/?p=369#comment-2981</guid>
		<description>Hi friends,
After including the library, when i try to call a method of that library , xcode gives me a waring &#039;No such method found&#039; . But, the code gets compiled and even the method is called. Whats wrong ? need ur suggestions.</description>
		<content:encoded><![CDATA[<p>Hi friends,<br />
After including the library, when i try to call a method of that library , xcode gives me a waring &#8216;No such method found&#8217; . But, the code gets compiled and even the method is called. Whats wrong ? need ur suggestions.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: In Xcode 4, how create a multi-shared project setup? - Programmers Goodies</title>
		<link>http://www.clintharris.net/2009/iphone-app-shared-libraries/comment-page-3/#comment-2951</link>
		<dc:creator>In Xcode 4, how create a multi-shared project setup? - Programmers Goodies</dc:creator>
		<pubDate>Thu, 21 Jul 2011 07:05:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.clintharris.net/?p=369#comment-2951</guid>
		<description>[...] I finally make it work combining the ideas from http://blog.carbonfive.com/2011/04/04/using-open-source-static-libraries-in-xcode-4/ &amp; http://www.clintharris.net/2009/iphone-app-shared-libraries/. [...]</description>
		<content:encoded><![CDATA[<p>[...] I finally make it work combining the ideas from <a href="http://blog.carbonfive.com/2011/04/04/using-open-source-static-libraries-in-xcode-4/" rel="nofollow">http://blog.carbonfive.com/2011/04/04/using-open-source-static-libraries-in-xcode-4/</a> &amp; <a href="http://www.clintharris.net/2009/iphone-app-shared-libraries/" rel="nofollow">http://www.clintharris.net/2009/iphone-app-shared-libraries/</a>. [...]</p>
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	</item>
	<item>
		<title>By: Labs: XCode Static Library Pitfalls &#124; Kihon Games</title>
		<link>http://www.clintharris.net/2009/iphone-app-shared-libraries/comment-page-3/#comment-2878</link>
		<dc:creator>Labs: XCode Static Library Pitfalls &#124; Kihon Games</dc:creator>
		<pubDate>Fri, 10 Jun 2011 21:03:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.clintharris.net/?p=369#comment-2878</guid>
		<description>[...] much, much has been written on the various processes available to get static libraries to function in XCode. [...]</description>
		<content:encoded><![CDATA[<p>[...] much, much has been written on the various processes available to get static libraries to function in XCode. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Web Design Boston</title>
		<link>http://www.clintharris.net/2009/iphone-app-shared-libraries/comment-page-3/#comment-2768</link>
		<dc:creator>Web Design Boston</dc:creator>
		<pubDate>Sat, 07 May 2011 16:20:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.clintharris.net/?p=369#comment-2768</guid>
		<description>Greetings! Thank you for your thoughtful post!</description>
		<content:encoded><![CDATA[<p>Greetings! Thank you for your thoughtful post!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: a</title>
		<link>http://www.clintharris.net/2009/iphone-app-shared-libraries/comment-page-3/#comment-2751</link>
		<dc:creator>a</dc:creator>
		<pubDate>Mon, 18 Apr 2011 03:27:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.clintharris.net/?p=369#comment-2751</guid>
		<description>I also had tonnes of problems with the finer details regarding files containing only categories.

1.  -ObjC    is case-sensitive. That correction will at least permit a compile.

2. Add the following in case of further &quot;unrecognized selector&quot;  exceptions.  iPhone in particular, 
-all_load

As outlined in the following doc.
http://developer.apple.com/library/mac/#qa/qa1490/_index.html

Otherwise, thanks for the tutorial.</description>
		<content:encoded><![CDATA[<p>I also had tonnes of problems with the finer details regarding files containing only categories.</p>
<p>1.  -ObjC    is case-sensitive. That correction will at least permit a compile.</p>
<p>2. Add the following in case of further &#8220;unrecognized selector&#8221;  exceptions.  iPhone in particular,<br />
-all_load</p>
<p>As outlined in the following doc.<br />
<a href="http://developer.apple.com/library/mac/#qa/qa1490/_index.html" rel="nofollow">http://developer.apple.com/library/mac/#qa/qa1490/_index.html</a></p>
<p>Otherwise, thanks for the tutorial.</p>
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	<item>
		<title>By: Steffen Itterheim</title>
		<link>http://www.clintharris.net/2009/iphone-app-shared-libraries/comment-page-3/#comment-2669</link>
		<dc:creator>Steffen Itterheim</dc:creator>
		<pubDate>Fri, 18 Mar 2011 22:34:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.clintharris.net/?p=369#comment-2669</guid>
		<description>@Derek:
To clarify the problem: all files that are specified in the TemplateInfo.plist file (Definitions) are added to the newly created project. You *can* specify an .xcodeproj file and that works, however the files referenced in this .xcodeproj will not be copied automatically, so the referenced project is missing all its files. If you do specify these files in the Definitions part, they get copied but they are added to the new project, which is not what you want and sometimes faulty (files regarded as folders).

The Xcode 4 template format is missing one crucial process: copy some files/folders but don&#039;t add them to the new project. If anyone finds out how to do that I&#039;d appreciate a response (comment here is ok, I get notified).</description>
		<content:encoded><![CDATA[<p>@Derek:<br />
To clarify the problem: all files that are specified in the TemplateInfo.plist file (Definitions) are added to the newly created project. You *can* specify an .xcodeproj file and that works, however the files referenced in this .xcodeproj will not be copied automatically, so the referenced project is missing all its files. If you do specify these files in the Definitions part, they get copied but they are added to the new project, which is not what you want and sometimes faulty (files regarded as folders).</p>
<p>The Xcode 4 template format is missing one crucial process: copy some files/folders but don&#8217;t add them to the new project. If anyone finds out how to do that I&#8217;d appreciate a response (comment here is ok, I get notified).</p>
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	</item>
	<item>
		<title>By: Steffen Itterheim</title>
		<link>http://www.clintharris.net/2009/iphone-app-shared-libraries/comment-page-3/#comment-2668</link>
		<dc:creator>Steffen Itterheim</dc:creator>
		<pubDate>Fri, 18 Mar 2011 22:24:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.clintharris.net/?p=369#comment-2668</guid>
		<description>@Derek:
I&#039;ve been trying to figure this out myself. The Apple templates don&#039;t even have a subfolder of files that is copied, much less a referenced project. I was able to figure out how to copy an entire folder without specifying each individual file (in Definitions use Path key and just use the folder name). But including a .xcodeproj file with corresponding files of that project? No luck. Most of the time Xcode gets confused and creates folder references which should actually be files.

If I can figure it out, I&#039;ll post it on my blog http://www.learn-cocos2d.com</description>
		<content:encoded><![CDATA[<p>@Derek:<br />
I&#8217;ve been trying to figure this out myself. The Apple templates don&#8217;t even have a subfolder of files that is copied, much less a referenced project. I was able to figure out how to copy an entire folder without specifying each individual file (in Definitions use Path key and just use the folder name). But including a .xcodeproj file with corresponding files of that project? No luck. Most of the time Xcode gets confused and creates folder references which should actually be files.</p>
<p>If I can figure it out, I&#8217;ll post it on my blog <a href="http://www.learn-cocos2d.com" rel="nofollow">http://www.learn-cocos2d.com</a></p>
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	</item>
	<item>
		<title>By: TheMisfit</title>
		<link>http://www.clintharris.net/2009/iphone-app-shared-libraries/comment-page-3/#comment-2666</link>
		<dc:creator>TheMisfit</dc:creator>
		<pubDate>Fri, 18 Mar 2011 17:06:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.clintharris.net/?p=369#comment-2666</guid>
		<description>Derek,

Thanks, somehowe my target depency got deleted.
It&#039;s working now as before.

Jan</description>
		<content:encoded><![CDATA[<p>Derek,</p>
<p>Thanks, somehowe my target depency got deleted.<br />
It&#8217;s working now as before.</p>
<p>Jan</p>
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	</item>
	<item>
		<title>By: Derek Bolli</title>
		<link>http://www.clintharris.net/2009/iphone-app-shared-libraries/comment-page-3/#comment-2664</link>
		<dc:creator>Derek Bolli</dc:creator>
		<pubDate>Thu, 17 Mar 2011 23:39:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.clintharris.net/?p=369#comment-2664</guid>
		<description>@TheMisfit

In Xcode 4 the steps are fairly similar

Attach the linked Xcode Project file using Cmd-Opt-A to select

Click on your Project (not the linked Project) in Project Navigator

Click a Target-&gt;Build Phases-&gt;Target Dependencies
	Add libs as Target Dependencies

Click a Target-&gt;Build Phases-&gt;Link Binary With Libraries
	Add libs as Linked Binaries

My question is how to have a linked Xcode project in the new Xcode 4 templates?

Regards,
Derek.</description>
		<content:encoded><![CDATA[<p>@TheMisfit</p>
<p>In Xcode 4 the steps are fairly similar</p>
<p>Attach the linked Xcode Project file using Cmd-Opt-A to select</p>
<p>Click on your Project (not the linked Project) in Project Navigator</p>
<p>Click a Target-&gt;Build Phases-&gt;Target Dependencies<br />
	Add libs as Target Dependencies</p>
<p>Click a Target-&gt;Build Phases-&gt;Link Binary With Libraries<br />
	Add libs as Linked Binaries</p>
<p>My question is how to have a linked Xcode project in the new Xcode 4 templates?</p>
<p>Regards,<br />
Derek.</p>
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